Searched refs:fTrackingY (Results 1 – 2 of 2) sorted by relevance
42 if((Bounds().top + Bounds().Height()/2) > (fTrackingY + 3)) in Draw()44 else if((Bounds().top + Bounds().Height()/2) < (fTrackingY - 3)) in Draw()66 fTrackingY = (Bounds().top + Bounds().Height()/2); in MouseDown()81 fTrackingY = point.y; in MouseMoved()93 if((Bounds().top + Bounds().Height()/2) > (fTrackingY + 3)) in MouseUp()95 else if((Bounds().top + Bounds().Height()/2) < (fTrackingY - 3)) in MouseUp()
27 float fTrackingY; variable