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Searched refs:fTraceUpdateRunner (Results 1 – 2 of 2) sorted by relevance

/haiku/src/apps/debugger/user_interface/gui/team_window/
H A DTeamWindow.cpp217 fTraceUpdateRunner(NULL), in TeamWindow()
326 if (fActiveThread != NULL && fTraceUpdateRunner == NULL) { in DispatchMessage()
651 if (fActiveThread != NULL && fTraceUpdateRunner == NULL) { in MessageReceived()
659 if (fTraceUpdateRunner != NULL) { in MessageReceived()
972 if (fTraceUpdateRunner == NULL) in ThreadActionRequested()
1436 delete fTraceUpdateRunner; in _SetActiveStackTrace()
1437 fTraceUpdateRunner = NULL; in _SetActiveStackTrace()
1693 if (fTraceUpdateRunner == NULL) { in _UpdateRunButtons()
1864 if (fTraceUpdateRunner != NULL) in _HandleStackTraceChanged()
1868 fTraceUpdateRunner = new(std::nothrow) BMessageRunner(this, in _HandleStackTraceChanged()
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H A DTeamWindow.h232 BMessageRunner* fTraceUpdateRunner; variable