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Searched refs:fThreadHandlers (Results 1 – 2 of 2) sorted by relevance

/haiku/src/kits/debugger/controllers/
H A DTeamDebugger.cpp273 ThreadHandler* threadHandler = fThreadHandlers.Clear(true); in ~TeamDebugger()
397 error = fThreadHandlers.Init(); in Init()
486 fThreadHandlers.Insert(handler); in Init()
1771 fThreadHandlers.Insert(handler); in _HandleThreadCreated()
1807 if (ThreadHandler* handler = fThreadHandlers.Lookup(event->Thread())) { in _HandleThreadDeleted()
1808 fThreadHandlers.Remove(handler); in _HandleThreadDeleted()
2400 ThreadHandler* handler = fThreadHandlers.Lookup(threadID); in _GetThreadHandler()
/haiku/headers/private/debugger/controllers/
H A DTeamDebugger.h264 ThreadHandlerTable fThreadHandlers; variable