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Searched refs:fTargetScreen (Results 1 – 2 of 2) sorted by relevance

/haiku/src/servers/app/
H A DDesktop.h76 const char* TargetScreen() { return fTargetScreen; } in TargetScreen()
335 char* fTargetScreen; variable
H A DDesktop.cpp418 fTargetScreen(strdup(targetScreen)), in Desktop()
474 free(fTargetScreen); in ~Desktop()
2570 fTargetScreen == NULL ? "baron" : fTargetScreen); in _GetLooperName()