Searched refs:fStateList (Results 1 – 4 of 4) sorted by relevance
52 fStateList(20), in ObjectView()223 for (int32 i = 0; State* state = (State*)fStateList.ItemAt(i); i++) in Draw()423 fStateList.AddItem((void*)state); in AddObject()437 if (state && fStateList.RemoveItem((void*)state)) { in RemoveObject()453 return fStateList.CountItems(); in CountObjects()460 for (int32 i = 0; State* state = (State*)fStateList.ItemAt(i); i++) in MakeEmpty()462 fStateList.MakeEmpty(); in MakeEmpty()
67 BList fStateList; variable
157 , fStateList(new StringList) in DVBMediaNode()224 delete fStateList; in ~DVBMediaNode()2672 fStateList->MakeEmpty(); in RefreshStateList()2706 fStateList->AddItem(p.Path()); in RefreshStateList()2709 if (fStateList->ItemAt(0)) in RefreshStateList()2722 const char *dir = fStateList->ItemAt(fSelectedState); in RefreshRegionList()2795 for (int i = 0; (str = fStateList->ItemAt(i)); i++) { in AddStateItems()
270 StringList * fStateList; variable