Searched refs:fStandByTime (Results 1 – 2 of 2) sorted by relevance
49 bigtime_t StandByTime() const { return fStandByTime; } in StandByTime()72 { fStandByTime = time; } in SetStandByTime()109 bigtime_t fStandByTime; variable
65 fStandByTime = value * 1000000LL; in Load()113 fStandByTime = 300 * 1000000LL; // 5 minutes in Defaults()146 if (fSettings.ReplaceInt32("timestandby", fStandByTime / 1000000LL) != B_OK) in Message()147 fSettings.AddInt32("timestandby", fStandByTime / 1000000LL); in Message()