Searched refs:fSnapValue (Results 1 – 2 of 2) sorted by relevance
28 fSnapValue(snapValue), in VolumeSlider()70 if ((oldValue < fSnapValue && newValue >= fSnapValue) in MouseMoved()71 || (oldValue > fSnapValue && newValue <= fSnapValue)) { in MouseMoved()72 SetValue(fSnapValue); in MouseMoved()76 float snapPoint = _PointForValue(fSnapValue); in MouseMoved()
45 int32 fSnapValue; variable