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Searched refs:fSegments (Results 1 – 7 of 7) sorted by relevance

/haiku/src/bin/desklink/
H A DDeskButton.cpp46 fSegments = new BBitmap(frame, B_RGBA32); in DeskButton()
47 BNodeInfo::GetTrackerIcon(&fRef, fSegments, (icon_size)-1); in DeskButton()
68 fSegments = new BBitmap(bounds, B_RGBA32); in DeskButton()
69 BNodeInfo::GetTrackerIcon(&fRef, fSegments, (icon_size)-1); in DeskButton()
75 delete fSegments; in ~DeskButton()
103 data->AddRect("bounds", fSegments->Bounds()); in Archive()
157 DrawBitmap(fSegments); in Draw()
H A DDeskButton.h36 BBitmap* fSegments;
/haiku/src/servers/input/
H A DMethodReplicant.cpp42 fSegments = new BBitmap(BRect(0, 0, kRemoteWidth - 1, kRemoteHeight - 1), in MethodReplicant()
44 fSegments->SetBits(kRemoteBits, kRemoteWidth * kRemoteHeight, 0, in MethodReplicant()
61 fSegments = new BBitmap(BRect(0, 0, kRemoteWidth - 1, kRemoteHeight - 1), in MethodReplicant()
63 fSegments->SetBits(kRemoteBits, kRemoteWidth * kRemoteHeight, 0, in MethodReplicant()
78 delete fSegments; in ~MethodReplicant()
171 DrawBitmap(fSegments); in Draw()
222 fSegments->SetBits(item->Icon(), kRemoteWidth * kRemoteHeight, 0, in UpdateMethod()
H A DMethodReplicant.h50 BBitmap *fSegments;
/haiku/src/kits/debugger/elf/
H A DElfFile.cpp116 fSegments(8, true) in SymbolLookupSource()
124 if (segment == NULL || !fSegments.AddItem(segment)) { in AddSegment()
133 for (int32 i = 0; Segment* segment = fSegments.ItemAt(i); i++) { in Read()
173 BObjectList<Segment> fSegments; member
189 fSegments(16, true) in ElfFile()
306 int32 count = fSegments.CountItems(); in TextSegment()
308 ElfSegment* segment = fSegments.ItemAt(i); in TextSegment()
320 int32 count = fSegments.CountItems(); in DataSegment()
322 ElfSegment* segment = fSegments.ItemAt(i); in DataSegment()
527 if (!fSegments.AddItem(segment)) { in _LoadFile()
/haiku/src/kits/package/hpkg/
H A DPackageFileHeapWriter.cpp57 fSegments(), in ChunkBuffer()
95 return fSegments.Add(segment); in PushChunkSegment()
100 return fSegments.IsEmpty(); in IsEmpty()
105 return fCurrentSegmentIndex < fSegments.Count(); in HasMoreSegments()
110 return fSegments[fCurrentSegmentIndex]; in CurrentSegment()
151 const ChunkSegment& segment = fSegments[fCurrentSegmentIndex++]; in CurrentSegmentDone()
188 Array<ChunkSegment> fSegments; member
/haiku/headers/private/debugger/elf/
H A DElfFile.h142 { return fSegments.CountItems(); } in CountSegments()
144 { return fSegments.ItemAt(index); } in SegmentAt()
205 SegmentList fSegments; variable