Searched refs:fSampleCount (Results 1 – 2 of 2) sorted by relevance
49 fSampleCount(Bounds().IntegerWidth()), in ScopeView()50 fLeftSamples(new int16[fSampleCount]), in ScopeView()51 fRightSamples(new int16[fSampleCount]), in ScopeView()175 int32 size = be_synth->GetAudio(fLeftSamples, fRightSamples, fSampleCount); in DrawPlaying()
66 int32 fSampleCount; variable