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Searched refs:fRunButton (Results 1 – 4 of 4) sorted by relevance

/haiku/src/tests/kits/interface/balert/alert_manual_test/
H A DAlertTestWindow.h22 BButton *fRunButton; variable
H A DAlertTestWindow.cpp48 fRunButton = new BButton(BRect(10, 40, 100, 60), in AlertTestWindow()
52 AddChild(fRunButton); in AlertTestWindow()
/haiku/src/apps/debugger/user_interface/gui/team_window/
H A DTeamWindow.cpp228 fRunButton(NULL), in TeamWindow()
1160 .Add(fRunButton = new BButton("Run")) in _Init()
1225 fRunButton->SetMessage(new BMessage(MSG_THREAD_RUN)); in _Init()
1229 fRunButton->SetTarget(this); in _Init()
1687 fRunButton->SetEnabled(false); in _UpdateRunButtons()
1694 fRunButton->SetLabel("Debug"); in _UpdateRunButtons()
1695 fRunButton->SetMessage(new BMessage(MSG_THREAD_STOP)); in _UpdateRunButtons()
1696 fRunButton->SetEnabled(true); in _UpdateRunButtons()
1703 fRunButton->SetLabel("Run"); in _UpdateRunButtons()
1704 fRunButton->SetMessage(new BMessage(MSG_THREAD_RUN)); in _UpdateRunButtons()
[all …]
H A DTeamWindow.h243 BButton* fRunButton; variable