Searched refs:fReverbIgorMenuItem (Results 1 – 2 of 2) sorted by relevance
95 BMenuItem* fReverbIgorMenuItem; variable
213 fReverbIgorMenuItem = new BMenuItem(B_TRANSLATE("Igor's lab"), in CreateReverbMenu()223 reverbPopUpMenu->AddItem(fReverbIgorMenuItem); in CreateReverbMenu()308 fReverbIgorMenuItem->SetMarked(fReverbMode == B_REVERB_BALLROOM); in InitControls()