Searched refs:fReadOnlyData (Results 1 – 2 of 2) sorted by relevance
30 fReadOnlyData(NULL), in BitmapBlock()47 fReadOnlyData = (uint32*)CachedBlock::SetTo(block); in SetTo()49 return fReadOnlyData != NULL; in SetTo()56 fReadOnlyData = NULL; in SetToWritable()66 const uint32* data = fData == NULL ? fReadOnlyData : fData; in _Check()249 const uint32* data = fData == NULL ? fReadOnlyData : fData; in _FindNext()318 const uint32* data = fData == NULL ? fReadOnlyData : fData; in FindPreviousMarked()375 const uint32* data = fData == NULL ? fReadOnlyData : fData; in FindLargestUnmarkedRange()525 const uint32* data = fData == NULL ? fReadOnlyData : fData; in Checksum()
51 const uint32* fReadOnlyData; variable