Searched refs:fPurpose (Results 1 – 2 of 2) sorted by relevance
79 fPurpose = purpose; in SetPurpose()86 return fPurpose; in Purpose()175 || message.AddUInt32("purpose", fPurpose) != B_OK in Flatten()199 if (message.FindUInt32("purpose", (uint32*)&fPurpose) != B_OK in Unflatten()256 switch (fPurpose) { in PrintToStream()
84 BKeyPurpose fPurpose; variable