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/haiku/src/system/kernel/scheduler/
H A DRunQueue.h109 PriorityEntry fPriorityEntries[MaxPriority + 1]; variable
300 fPriorityHeap.Insert(&fPriorityEntries[priority], priority); in PushFront()
329 fPriorityHeap.Insert(&fPriorityEntries[priority], priority); in PushBack()
360 fPriorityHeap.ModifyKey(&fPriorityEntries[priority], MaxPriority + 1); in Remove()
361 ASSERT(fPriorityHeap.PeekRoot() == &fPriorityEntries[priority]); in Remove()