Searched refs:fPlaybackState (Results 1 – 4 of 4) sorted by relevance
25 fPlaybackState(kStopped) in PlayPauseButton()74 && ((fPlaybackState == kPlaying && Value() == B_CONTROL_OFF) in Draw()75 || (fPlaybackState == kPaused && Value() == B_CONTROL_ON)); in Draw()77 && ((fPlaybackState == kPaused && Value() == B_CONTROL_OFF) in Draw()78 || (fPlaybackState == kPlaying && Value() == B_CONTROL_ON)); in Draw()187 if (fPlaybackState == state) in _SetPlaybackState()189 fPlaybackState = state; in _SetPlaybackState()
47 uint32 fPlaybackState; variable
80 uint32 fPlaybackState; variable
241 fPlaybackState(PLAYBACK_STATE_STOPPED), in PlaylistListView()510 DISPLAY_NAME, index == fCurrentPlaylistIndex, fPlaybackState); in DrawListItem()668 if (fPlaybackState == state) in _SetPlaybackState()671 fPlaybackState = state; in _SetPlaybackState()