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Searched refs:fPlaybackState (Results 1 – 4 of 4) sorted by relevance

/haiku/src/apps/mediaplayer/interface/
H A DPlayPauseButton.cpp25 fPlaybackState(kStopped) in PlayPauseButton()
74 && ((fPlaybackState == kPlaying && Value() == B_CONTROL_OFF) in Draw()
75 || (fPlaybackState == kPaused && Value() == B_CONTROL_ON)); in Draw()
77 && ((fPlaybackState == kPaused && Value() == B_CONTROL_OFF) in Draw()
78 || (fPlaybackState == kPlaying && Value() == B_CONTROL_ON)); in Draw()
187 if (fPlaybackState == state) in _SetPlaybackState()
189 fPlaybackState = state; in _SetPlaybackState()
H A DPlayPauseButton.h47 uint32 fPlaybackState; variable
/haiku/src/apps/mediaplayer/playlist/
H A DPlaylistListView.h80 uint32 fPlaybackState; variable
H A DPlaylistListView.cpp241 fPlaybackState(PLAYBACK_STATE_STOPPED), in PlaylistListView()
510 DISPLAY_NAME, index == fCurrentPlaylistIndex, fPlaybackState); in DrawListItem()
668 if (fPlaybackState == state) in _SetPlaybackState()
671 fPlaybackState = state; in _SetPlaybackState()