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Searched refs:fPlayFrame (Results 1 – 2 of 2) sorted by relevance

/haiku/src/apps/soundrecorder/
H A DRecorderWindow.cpp613 fPlayFrame = fPlayTrack->CurrentFrame(); in MessageReceived()
734 fPlayFrame = fPlayTrack->CurrentFrame(); in Play()
1249 if ((window->fPlayFrame < window->fPlayLimit) || window->fLooping) { in PlayFile()
1250 if (window->fPlayFrame >= window->fPlayLimit) { in PlayFile()
1253 window->fPlayFrame = window->fPlayTrack->CurrentFrame(); in PlayFile()
1258 window->fPlayFrame += size/frame_size; in PlayFile()
1385 fPlayFrame = fPlayTrack->CurrentFrame(); in CopyTarget()
H A DRecorderWindow.h132 int64 fPlayFrame; variable