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Searched refs:fPixelDepth (Results 1 – 6 of 6) sorted by relevance

/haiku/src/libs/glut/
H A DglutGameMode.cpp28 fPixelDepth(-1), in GlutGameMode()
73 fWidth = fHeight = fPixelDepth = fRefreshRate = -1; in Set()
76 &fWidth, &fHeight, &fPixelDepth, &fRefreshRate) == expectedArgs) { in Set()
185 if (fWidth == -1 && fHeight == -1 && fPixelDepth == -1 in _FindMatchingMode()
221 if (fPixelDepth > 0 in _FindMatchingMode()
222 && _GetModePixelDepth(&fModesList[i]) != fPixelDepth) in _FindMatchingMode()
H A DglutGameMode.h34 int PixelDepth() const { return fPixelDepth; } in PixelDepth()
48 int fPixelDepth; variable
/haiku/headers/libs/print/libprint/
H A DHalftone.h114 int fPixelDepth; variable
132 return fPixelDepth; in GetPixelDepth()
H A DGraphicsDriver.h111 int fPixelDepth; variable
/haiku/src/libs/print/libprint/
H A DHalftone.cpp55 fPixelDepth = color_space2pixel_depth(colorSpace); in Halftone()
H A DGraphicsDriver.cpp58 fPixelDepth(0), in GraphicsDriver()
158 fPixelDepth = color_space2pixel_depth(fOrgJobData->GetSurfaceType()); in _SetupBitmap()