Searched refs:fPendingColors (Results 1 – 2 of 2) sorted by relevance
2812 fPendingColors.SetColor(colorName, color); in _DispatchMessage()2831 fPendingColors.CountNames(B_RGB_32_BIT_TYPE) == 0)) { in _DispatchMessage()2845 fPendingColors.SetColor(ui_color_name(which), color); in _DispatchMessage()2919 int32 count = fPendingColors.CountNames(B_RGB_32_BIT_TYPE); in _FlushPendingColors()2925 settings.SetUIColors(fPendingColors, &changed[0]); in _FlushPendingColors()2934 while (fPendingColors.GetInfo(type, index, &name, &type) == B_OK) { in _FlushPendingColors()2936 if (which == B_NO_COLOR || fPendingColors.FindColor(name, in _FlushPendingColors()2958 fPendingColors.MakeEmpty(); in _FlushPendingColors()
387 BMessage fPendingColors; variable