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Searched refs:fPath (Results 1 – 25 of 155) sorted by relevance

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/haiku/src/libs/icon/shape/
H A DVectorPath.cpp102 fPath(NULL), in VectorPath()
118 fPath(NULL), in VectorPath()
135 fPath(NULL), in VectorPath()
149 memset((void*)fPath, 0, fAllocCount * sizeof(control_point)); in VectorPath()
160 fPath[i].point = point; in VectorPath()
161 fPath[i].point_in = pointIn; in VectorPath()
162 fPath[i].point_out = pointOut; in VectorPath()
163 fPath[i].connected = connected; in VectorPath()
174 if (fPath) in ~VectorPath()
175 obj_free(fPath); in ~VectorPath()
[all …]
H A DReferenceImage.cpp29 fPath(NULL) in ReferenceImage()
54 fPath(NULL) in ReferenceImage()
74 fPath(NULL) in ReferenceImage()
197 if (fPath != NULL) { in SetImage()
199 delete fPath; in SetImage()
200 fPath = NULL; in SetImage()
208 fPath = new (nothrow) VectorPath(); in SetImage()
209 if (fPath == NULL) in SetImage()
214 fPath->AddPoint(BPoint(0, 0)); in SetImage()
215 fPath->AddPoint(BPoint(0, height)); in SetImage()
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/haiku/src/apps/icon-o-matic/shape/commands/
H A DInsertPointCommand.cpp36 if (fPath && (!fPath->GetPointsAt(fIndex, fPoint, fPointIn, fPointOut) in InsertPointCommand()
37 || !fPath->GetPointOutAt(fIndex - 1, fPreviousOut) in InsertPointCommand()
38 || !fPath->GetPointInAt(fIndex + 1, fNextIn))) { in InsertPointCommand()
39 fPath = NULL; in InsertPointCommand()
63 fPath->GetPointInAt(fIndex, fPointIn); in Perform()
64 fPath->GetPointOutAt(fIndex, fPointOut); in Perform()
77 AutoNotificationSuspender _(fPath); in Undo()
80 if (fPath->RemovePoint(fIndex)) { in Undo()
83 fPath->GetPointOutAt(fIndex - 1, fPreviousOut); in Undo()
84 fPath->SetPointOut(fIndex - 1, previousOut); in Undo()
[all …]
H A DUnassignPathCommand.cpp27 fPath(path), in UnassignPathCommand()
35 if (fPathRemoved && fPath) in ~UnassignPathCommand()
36 fPath->ReleaseReference(); in ~UnassignPathCommand()
43 return fShape && fPath ? B_OK : B_NO_INIT; in InitCheck()
51 fShape->Paths()->RemoveItem(fPath); in Perform()
62 fShape->Paths()->AddItem(fPath); in Undo()
H A DRotatePathIndicesCommand.cpp38 if (ret == B_OK && fPath->CountPoints() < 2) in InitCheck()
76 removeIndex = fPath->CountPoints() - 1; in _Rotate()
80 addIndex = fPath->CountPoints() - 1; in _Rotate()
83 if (!fPath->GetPointsAt(removeIndex, point, pointIn, pointOut, &connected)) in _Rotate()
86 fPath->RemovePoint(removeIndex); in _Rotate()
87 fPath->AddPoint(point, addIndex); in _Rotate()
88 fPath->SetPoint(addIndex, point, pointIn, pointOut, connected); in _Rotate()
H A DRemovePointsCommand.cpp104 AutoNotificationSuspender _(fPath); in Undo()
108 if (fPath->AddPoint(fPoint[i], fIndex[i])) { in Undo()
109 fPath->SetPoint(fIndex[i], in Undo()
120 fPath->SetClosed(fWasClosed); in Undo()
138 AutoNotificationSuspender _(fPath); in Redo()
145 if (!fPath->RemovePoint(fIndex[i] - i)) { in Redo()
151 fPath->SetClosed(fWasClosed && fPath->CountPoints() > 1); in Redo()
189 if (!fPath->GetPointsAt(fIndex[i], in _Init()
194 fPath = NULL; in _Init()
199 if (fPath) in _Init()
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H A DSplitPointsCommand.cpp55 if (!fPath->GetPointsAt(fIndex[i], in SplitPointsCommand()
60 fPath = NULL; in SplitPointsCommand()
94 AutoNotificationSuspender _(fPath); in Perform()
102 if (fPath->AddPoint(fPoint[i], index)) { in Perform()
103 fPath->SetPoint(index - 1, in Perform()
108 fPath->SetPoint(index, in Perform()
128 AutoNotificationSuspender _(fPath); in Undo()
134 if (fPath->RemovePoint(index)) { in Undo()
135 fPath->SetPoint(index - 1, in Undo()
H A DCleanUpPathCommand.cpp28 if (fPath) in CleanUpPathCommand()
29 fOriginalPath = *fPath; in CleanUpPathCommand()
41 fPath->CleanUp(); in Perform()
50 *fPath = fOriginalPath; in Undo()
/haiku/src/tests/add-ons/print/pdf/bezierbounds/
H A DBBView.cpp18 if (fPath.CountPoints() > 3) { in Draw()
19 const int n = 3 * ((fPath.CountPoints()-1) / 3); in Draw()
21 shape.MoveTo(fPath.PointAt(0)); in Draw()
23 BPoint bezier[3] = { fPath.PointAt(i), fPath.PointAt(i+1), fPath.PointAt(i+2) }; in Draw()
26 if (fPath.IsClosed()) shape.Close(); in Draw()
35 …BPoint bezier[4] = { fPath.PointAt(i), fPath.PointAt(i+1), fPath.PointAt(i+2), fPath.PointAt(i+3) … in Draw()
43 if (fPath.IsClosed()) { in Draw()
50 for (i = 0; i < fPath.CountPoints(); i++) { in Draw()
51 BPoint p = fPath.PointAt(i); in Draw()
63 fCurPoint = fPath.CountPoints(); in MouseDown()
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/haiku/src/servers/package/
H A DFSUtils.h107 fPath(path) in Path()
109 if (fPath.IsEmpty()) { in Path()
114 char* buffer = fPath.LockBuffer(fPath.Length()); in Path()
126 fPath.LockBuffer(k); in Path()
132 if (fPath.IsEmpty()) { in AppendComponent()
133 fPath = component; in AppendComponent()
134 if (fPath.IsEmpty() && component[0] != '\0') in AppendComponent()
137 int32 length = fPath.Length(); in AppendComponent()
138 if (fPath[length - 1] != '/') { in AppendComponent()
139 fPath += '/'; in AppendComponent()
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/haiku/src/kits/storage/
H A DEntryOperationEngineBase.cpp20 fPath(path), in Entry()
32 fPath(path), in Entry()
43 fPath(NULL), in Entry()
54 fPath(NULL), in Entry()
66 fPath(path), in Entry()
88 error = buffer.SetTo(fDirectory, fPath); in GetPath()
95 error = buffer.SetTo(&directory, fPath); in GetPath()
96 } else if (fPath != NULL) { in GetPath()
97 _path = fPath; in GetPath()
137 if (fPath != NULL && fPath[0] == '/') { in GetPathOrName()
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/haiku/src/system/boot/loader/
H A DPathBlocklist.cpp19 fPath(NULL), in BlockedPath()
28 free(fPath); in ~BlockedPath()
43 memcpy(fPath, path, length); in SetTo()
44 fPath[length] = '\0'; in SetTo()
66 fPath[oldLength++] = '/'; in Append()
67 memcpy(fPath + oldLength, component, componentLength); in Append()
76 free(fPath); in _Resize()
77 fPath = NULL; in _Resize()
84 fPath[length] = '\0'; in _Resize()
94 path = (char*)realloc(fPath, capacity); in _Resize()
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/haiku/src/kits/package/
H A DUserSettingsFileInfo.cpp17 fPath(), in BUserSettingsFileInfo()
26 fPath(infoData.path), in BUserSettingsFileInfo()
36 fPath(path), in BUserSettingsFileInfo()
46 fPath(path), in BUserSettingsFileInfo()
61 return fPath.IsEmpty() ? B_NO_INIT : B_OK; in InitCheck()
68 return fPath; in Path()
89 fPath = path; in SetTo()
98 fPath = path; in SetTo()
H A DGlobalWritableFileInfo.cpp17 fPath(), in BGlobalWritableFileInfo()
26 fPath(infoData.path), in BGlobalWritableFileInfo()
36 fPath(path), in BGlobalWritableFileInfo()
51 if (fPath.IsEmpty()) in InitCheck()
60 return fPath; in Path()
89 fPath = path; in SetTo()
/haiku/src/tests/kits/translation/multitest/
H A DWorkView.cpp18 fPath = kPath1; in WorkView()
29 pBitmap = BTranslationUtils::GetBitmap(fPath, pRoster); in AttachedToWindow()
42 if (fPath == kPath1) in Pulse()
43 fPath = kPath2; in Pulse()
45 fPath = kPath1; in Pulse()
48 BBitmap *pBitmap = BTranslationUtils::GetBitmapFile(fPath); in Pulse()
54 BPath Path(fPath); in Pulse()
/haiku/src/tests/add-ons/print/pdf/linepathbuilder/
H A DPathView.cpp57 const int n = fPath.CountPoints(); in Draw()
61 shape.MoveTo(fPath.PointAt(i)); in Draw()
63 shape.LineTo(fPath.PointAt(i)); in Draw()
65 if (fPath.IsClosed()) shape.Close(); in Draw()
69 ShapeLPB path(&fPath, fWidth, LineCapMode(), LineJoinMode(), LineMiterLimit()); in Draw()
96 fCurPoint = fPath.CountPoints(); in MouseDown()
97 fPath.AddPoint(point); in MouseDown()
100 for (int i = 0; i < fPath.CountPoints(); i++) { in MouseDown()
101 BPoint p = point - fPath.PointAt(i); in MouseDown()
105 fPath.AtPut(fCurPoint, point); in MouseDown()
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/haiku/src/kits/debugger/files/
H A DLocatableDirectory.cpp13 fPath(path), in LocatableDirectory()
27 if (fPath.Length() <= 1) in Name()
28 return fPath; in Name()
30 int32 lastSlash = fPath.FindLast('/'); in Name()
32 return fPath.String() + (lastSlash + 1); in Name()
39 return fPath.String(); in Path()
46 _path = fPath; in GetPath()
/haiku/src/apps/haikudepot/model/
H A DDeskbarLink.cpp33 fPath(path), in DeskbarLink()
41 fPath(other.fPath), in DeskbarLink()
49 if (from->FindString(kPathKey, &fPath) != B_OK) { in DeskbarLink()
70 return fPath; in Path()
106 result = into->AddString(kPathKey, fPath); in Archive()
118 fPath = other.Path(); in operator =()
127 return fPath == other.fPath && fLink == other.fLink; in operator ==()
/haiku/src/apps/icon-o-matic/shape/
H A DPathManipulator.cpp213 fPath(path), in PathManipulator()
228 fPath->AcquireReference(); in PathManipulator()
229 fPath->AddListener(this); in PathManipulator()
230 fPath->AddObserver(this); in PathManipulator()
246 fPath->RemoveObserver(this); in ~PathManipulator()
247 fPath->RemoveListener(this); in ~PathManipulator()
248 fPath->ReleaseReference(); in ~PathManipulator()
315 fPath->Iterate(&iterator, fCanvasView->ZoomLevel()); in Draw()
327 for (int32 i = 0; fPath->GetPointsAt(i, point, pointIn, pointOut); i++) { in Draw()
446 fChangePointCommand = new ChangePointCommand(fPath, in MouseDown()
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/haiku/src/tools/
H A Drm_attrs.cpp29 strcpy(fPath, path); in Init()
37 return fPath; in GetPath()
42 return fPath; in Buffer()
47 fPathLen = strlen(fPath); in BufferChanged()
54 int separatorLen = (fPath[fPathLen - 1] == '/' ? 0 : 1); in PushLeaf()
59 fPath[fPathLen++] = '/'; in PushLeaf()
61 strcpy(fPath + fPathLen, leaf); in PushLeaf()
69 char* lastSlash = strrchr(fPath, '/'); in PopLeaf()
70 if (lastSlash == NULL || lastSlash == fPath) in PopLeaf()
74 fPathLen = lastSlash - fPath; in PopLeaf()
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/haiku/src/kits/debugger/ids/
H A DFunctionID.cpp21 archive.FindString("FunctionID::path", &fPath); in FunctionID()
28 fPath(path), in FunctionID()
46 error = archive->AddString("FunctionID::path", fPath); in Archive()
56 return fPath.HashValue() * 17 in ComputeHashValue()
64 return fPath.Length() != 0 && fFunctionName.Length() != 0; in IsValid()
115 return other != NULL && fPath == other->fPath in operator ==()
167 return other != NULL && fPath == other->fPath in operator ==()
/haiku/src/tests/servers/app/painter/
H A DShapeConverter.cpp16 fPath(NULL) in ShapeConverter()
24 fPath(path) in ShapeConverter()
32 fPath = path; in SetPath()
43 fPath->move_to(x, y); in IterateMoveTo()
58 fPath->line_to(x, y); in IterateLineTo()
85 fPath->curve4(x1, y1, x2, y2, x3, y3); in IterateBezierTo()
96 fPath->close_polygon(); in IterateClose()
/haiku/src/bin/mkfs/
H A DFsCreator.cpp56 fPath(path), in FsCreator()
74 status_t status = roster.GetPartitionForPath(fPath, &device, in Run()
77 if (!strncmp(fPath, "/dev", 4)) { in Run()
79 << fPath << ": " << strerror(status) << std::endl; in Run()
85 partition_id id = roster.RegisterFileDevice(fPath); in Run()
88 "path " << fPath << ": " << strerror(status) << std::endl; in Run()
95 if (!strncmp(fPath, "/dev", 4)) { in Run()
97 "for path " << fPath << ": " << strerror(status) in Run()
158 std::cout << "\nAbout to initialize " << fPath << " with " in Run()
161 << "\nALL YOUR DATA in " << fPath << " will be lost forever.\n"; in Run()
/haiku/src/apps/icon-o-matic/import_export/styled_text/
H A DStyledTextImporter.cpp61 VectorPath *fPath; member in ShapeIterator
74 fPath = NULL; in ShapeIterator()
85 if (fPath) in IterateMoveTo()
102 fPath->AddPoint(fOffset + *linePts); in IterateLineTo()
123 fPath->AddPoint(firstPoint, in IterateBezierTo()
126 fPath->SetClosed(true); in IterateBezierTo()
128 fPath->AddPoint(firstPoint, firstPoint, fOffset + bezierPts[0], false); in IterateBezierTo()
133 fPath->AddPoint(fOffset + bezierPts[i + 1], in IterateBezierTo()
139 fPath->AddPoint(fLastPoint, in IterateBezierTo()
153 fPath->SetClosed(true); in IterateClose()
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/haiku/src/tests/system/boot/loader/
H A DHandle.cpp30 fPath(NULL) in Handle()
38 fPath(NULL) in Handle()
46 fPath = strdup(path); in Handle()
62 free(fPath); in ~Handle()
102 if (fPath == NULL) in GetName()
105 strncpy(nameBuffer, fPath, bufferSize - 1); in GetName()

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