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Searched refs:fNewMenu (Results 1 – 2 of 2) sorted by relevance

/haiku/src/apps/sudoku/
H A DSudokuWindow.cpp190 fNewMenu = new BMenu(B_TRANSLATE("New")); in SudokuWindow()
191 menu->AddItem(new BMenuItem(fNewMenu, new BMessage(kMsgGenerateSudoku))); in SudokuWindow()
192 fNewMenu->Superitem()->SetShortcut('N', B_COMMAND_KEY); in SudokuWindow()
196 fNewMenu->AddItem(new BMenuItem(B_TRANSLATE("Easy"), message)); in SudokuWindow()
199 fNewMenu->AddItem(new BMenuItem(B_TRANSLATE("Advanced"), message)); in SudokuWindow()
202 fNewMenu->AddItem(new BMenuItem(B_TRANSLATE("Hard"), message)); in SudokuWindow()
204 fNewMenu->AddSeparatorItem(); in SudokuWindow()
205 fNewMenu->AddItem(new BMenuItem(B_TRANSLATE("Blank"), in SudokuWindow()
597 BMenuItem* item = fNewMenu->FindMarked(); in _Level()
612 for (int32 i = 0; i < fNewMenu->CountItems(); i++) { in _SetLevel()
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H A DSudokuWindow.h49 BMenu* fNewMenu; variable