Home
last modified time | relevance | path

Searched refs:fNameText (Results 1 – 2 of 2) sorted by relevance

/haiku/src/preferences/printers/
H A DAddPrinterDialog.h55 BString fNameText; variable
H A DAddPrinterDialog.cpp75 fNameText = fName->Text(); in MessageReceived()
113 m.AddString("printer name", fNameText.String()); in _AddPrinter()
402 fOk->SetEnabled(fNameText != "" && fPrinterText != "" in _Update()