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Searched refs:fMessengers (Results 1 – 3 of 3) sorted by relevance

/haiku/src/kits/shared/
H A DBarberPole.cpp36 fMessengers(20, true) in MachineRoom()
77 bool wasEmpty = fMessengers.IsEmpty(); in _Attach()
80 fMessengers.AddItem(messenger); in _Attach()
90 for (int32 i = 0; i < fMessengers.CountItems(); i++) { in _Detach()
91 BMessenger* messenger = fMessengers.ItemAt(i); in _Detach()
93 fMessengers.RemoveItem(messenger, true); in _Detach()
98 if (fMessengers.IsEmpty()) in _Detach()
107 for (int32 i = 0; i < fMessengers.CountItems(); i++) { in _SpinLoop()
108 BMessenger* messenger = fMessengers.ItemAt(i); in _SpinLoop()
129 BObjectList<BMessenger> fMessengers; member in MachineRoom
/haiku/src/kits/translation/
H A DTranslatorRoster.cpp658 fMessengers.push_back(target); in StartWatching()
678 MessengerList::iterator iterator = fMessengers.begin(); in StopWatching()
680 while (iterator != fMessengers.end()) { in StopWatching()
682 fMessengers.erase(iterator); in StopWatching()
683 if (fMessengers.empty()) in StopWatching()
1157 MessengerList::const_iterator iterator = fMessengers.begin(); in _NotifyListeners()
1159 while (iterator != fMessengers.end()) { in _NotifyListeners()
H A DTranslatorRosterPrivate.h115 MessengerList fMessengers; variable