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Searched refs:fLineLength (Results 1 – 1 of 1) sorted by relevance

/haiku/src/tests/kits/game/page_flipper/
H A Dpage_flip.cpp38 ulong fLineLength; member in NWindowScreen
88 fLineLength(0), in NWindowScreen()
142 fLineLength = FrameBufferInfo()->bytes_per_row; in ScreenConnected()
145 memset(fFrameBuffer, 0, 2048 * fLineLength); in ScreenConnected()
154 memcpy(fFrameBuffer + y * fLineLength, fSaveBuffer + 640 * y, 640); in ScreenConnected()
195 memcpy(fSaveBuffer + 640 * y, fFrameBuffer + y * fLineLength, 640); in ScreenConnected()
219 fFrameBuffer[i + fLineLength*j]=int(val); in DrawingCode()
231 current_frame = fFrameBuffer + y_origin * fLineLength; in DrawingCode()
250 current_frame[x + i + fLineLength * (y + j)] += 128; in DrawingCode()