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Searched refs:fInteractive (Results 1 – 6 of 6) sorted by relevance

/haiku/src/bin/pkgman/
H A DDecisionProvider.h17 { fInteractive = interactive; } in SetInteractive()
25 bool fInteractive;
H A DDecisionProvider.cpp15 fInteractive(interactive) in DecisionProvider()
35 if (!fInteractive) { in YesNoDecisionNeeded()
H A DPackageManager.cpp43 fInteractive(interactive) in PackageManager()
56 fInteractive = interactive; in SetInteractive()
96 if (!fInteractive) in HandleProblems()
132 if (problemCount > 0 && !fInteractive) in HandleProblems()
H A DPackageManager.h76 bool fInteractive; variable
/haiku/src/preferences/time/
H A DAnalogClock.cpp43 fInteractive(interactive), in TAnalogClock()
97 if (!fInteractive) { in MouseDown()
123 if (!fInteractive) { in MouseUp()
148 if (!fInteractive) { in MouseMoved()
H A DAnalogClock.h71 bool fInteractive; variable