Searched refs:fInteractive (Results 1 – 6 of 6) sorted by relevance
17 { fInteractive = interactive; } in SetInteractive()25 bool fInteractive;
15 fInteractive(interactive) in DecisionProvider()35 if (!fInteractive) { in YesNoDecisionNeeded()
43 fInteractive(interactive) in PackageManager()56 fInteractive = interactive; in SetInteractive()96 if (!fInteractive) in HandleProblems()132 if (problemCount > 0 && !fInteractive) in HandleProblems()
76 bool fInteractive; variable
43 fInteractive(interactive), in TAnalogClock()97 if (!fInteractive) { in MouseDown()123 if (!fInteractive) { in MouseUp()148 if (!fInteractive) { in MouseMoved()
71 bool fInteractive; variable