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Searched refs:fInputPins (Results 1 – 2 of 2) sorted by relevance

/haiku/src/add-ons/kernel/drivers/audio/usb/
H A DAudioControlInterface.h137 Vector<uint8> fInputPins; variable
154 Vector<uint8> fInputPins; variable
200 Vector<uint8> fInputPins; variable
216 Vector<uint8> fInputPins; variable
H A DAudioControlInterface.cpp363 fInputPins.PushBack(Mixer->input_pins[i]); in MixerUnit()
364 TRACE(UAC, "Input pin #%d:%d\n", i, fInputPins[i]); in MixerUnit()
485 fInputPins.PushBack(Selector->input_pins[i]); in SelectorUnit()
486 TRACE(UAC, "Input pin #%d:%d\n", i, fInputPins[i]); in SelectorUnit()
515 for (int i = 0; i < fInputPins.Count(); i++) { in OutCluster()
516 _AudioControl* control = fInterface->Find(fInputPins[i]); in OutCluster()
727 fInputPins.PushBack(Processing->input_pins[i]); in ProcessingUnit()
728 TRACE(UAC, "Input pin #%d:%d\n", i, fInputPins[i]); in ProcessingUnit()
794 fInputPins.PushBack(Extension->input_pins[i]); in ExtensionUnit()
795 TRACE(UAC, "Input pin #%d:%d\n", i, fInputPins[i]); in ExtensionUnit()
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