Searched refs:fInputPins (Results 1 – 2 of 2) sorted by relevance
/haiku/src/add-ons/kernel/drivers/audio/usb/ |
H A D | AudioControlInterface.h | 137 Vector<uint8> fInputPins; variable 154 Vector<uint8> fInputPins; variable 200 Vector<uint8> fInputPins; variable 216 Vector<uint8> fInputPins; variable
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H A D | AudioControlInterface.cpp | 363 fInputPins.PushBack(Mixer->input_pins[i]); in MixerUnit() 364 TRACE(UAC, "Input pin #%d:%d\n", i, fInputPins[i]); in MixerUnit() 485 fInputPins.PushBack(Selector->input_pins[i]); in SelectorUnit() 486 TRACE(UAC, "Input pin #%d:%d\n", i, fInputPins[i]); in SelectorUnit() 515 for (int i = 0; i < fInputPins.Count(); i++) { in OutCluster() 516 _AudioControl* control = fInterface->Find(fInputPins[i]); in OutCluster() 727 fInputPins.PushBack(Processing->input_pins[i]); in ProcessingUnit() 728 TRACE(UAC, "Input pin #%d:%d\n", i, fInputPins[i]); in ProcessingUnit() 794 fInputPins.PushBack(Extension->input_pins[i]); in ExtensionUnit() 795 TRACE(UAC, "Input pin #%d:%d\n", i, fInputPins[i]); in ExtensionUnit() [all …]
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