Searched refs:fInputChannelMask (Results 1 – 2 of 2) sorted by relevance
32 fInputChannelMask(0), in MixerInput()55 fInputChannelMask = fInput.format.u.raw_audio.channel_mask; in MixerInput()423 return GetChannelType(channel, fInputChannelMask); in GetInputChannelType()460 fInputChannelMask); in _UpdateInputChannelDestinationMask()467 && (GetChannelMask(0, fInputChannelMask) in _UpdateInputChannelDestinationMask()474 && (GetChannelMask(0, fInputChannelMask) in _UpdateInputChannelDestinationMask()479 && (GetChannelMask(0, fInputChannelMask) & B_CHANNEL_LEFT)) { in _UpdateInputChannelDestinationMask()484 && (GetChannelMask(0, fInputChannelMask) & B_CHANNEL_RIGHT)) { in _UpdateInputChannelDestinationMask()489 && (GetChannelMask(1, fInputChannelMask) & B_CHANNEL_LEFT)) { in _UpdateInputChannelDestinationMask()494 && (GetChannelMask(1, fInputChannelMask) & B_CHANNEL_RIGHT)) { in _UpdateInputChannelDestinationMask()
102 uint32 fInputChannelMask; variable