Searched refs:fGrenze1 (Results 1 – 10 of 10) sorted by relevance
21 fGrenze1 = -1; in NoiseBarMenuItem()50 if (fGrenze1 < 0) in DrawBar()71 r.left = fGrenze1; in DrawBar()83 if (fGrenze2 > r.left && r.left >= fGrenze1) in DrawBar()85 if (fGrenze1 < r.right && r.right <= fGrenze2) in DrawBar()86 r.right = fGrenze1; in DrawBar()105 fGrenze1 = grenze1; in DrawBar()
24 fGrenze1 = -1; in ThreadBarMenuItem()55 if (fGrenze1 < 0) in DrawBar()77 r.left = fGrenze1; in DrawBar()90 if (fGrenze2 > r.left && r.left >= fGrenze1) in DrawBar()92 if (fGrenze1 < r.right && r.right <= fGrenze2) in DrawBar()93 r.right = fGrenze1; in DrawBar()120 fGrenze1 = grenze1; in DrawBar()
48 fGrenze1 = -1; in Init()91 if (fGrenze1 < 0) in DrawBar()118 r.left = fGrenze1; in DrawBar()133 if (fGrenze2 > r.left && r.left >= fGrenze1) in DrawBar()136 if (fGrenze1 < r.right && r.right <= fGrenze2) in DrawBar()137 r.right = fGrenze1; in DrawBar()170 fGrenze1 = grenze1; in DrawBar()
26 fGrenze1 = -1; in KernelMemoryBarMenuItem()88 r.left = fGrenze1; in DrawBar()99 if (fGrenze2 > r.left && r.left >= fGrenze1) in DrawBar()101 if (fGrenze1 < r.right && r.right <= fGrenze2) in DrawBar()102 r.right = fGrenze1; in DrawBar()123 fGrenze1 = grenze1; in DrawBar()
39 fGrenze1 = -1; in Init()85 if (fGrenze1 < 0) in DrawBar()108 r.left = fGrenze1; in DrawBar()121 if (fGrenze2 > r.left && r.left >= fGrenze1) in DrawBar()123 if (fGrenze1 < r.right && r.right <= fGrenze2) in DrawBar()124 r.right = fGrenze1; in DrawBar()150 fGrenze1 = grenze1; in DrawBar()
39 float fGrenze1; variable
26 double fGrenze1; variable
30 float fGrenze1; variable
33 float fGrenze1; variable
36 double fGrenze1; variable