Searched refs:fGraphicsCard (Results 1 – 2 of 2) sorted by relevance
112 = fEngine->fGraphicsCard->HideFloatingOverlays(fDirty.Frame()); in DrawTransaction()124 = fEngine->fGraphicsCard->HideFloatingOverlays(fDirty.Frame()); in DrawTransaction()137 = fEngine->fGraphicsCard->HideFloatingOverlays(fDirty.Frame()); in DrawTransaction()143 fEngine->fGraphicsCard->InvalidateRegion(fDirty); in ~DrawTransaction()145 fEngine->fGraphicsCard->ShowFloatingOverlays(); in ~DrawTransaction()182 fGraphicsCard(NULL), in DrawingEngine()203 return fGraphicsCard->LockParallelAccess(); in LockParallelAccess()211 return fGraphicsCard->IsParallelAccessLocked(); in IsParallelAccessLocked()219 fGraphicsCard->UnlockParallelAccess(); in UnlockParallelAccess()226 return fGraphicsCard->LockExclusiveAccess(); in LockExclusiveAccess()[all …]
212 HWInterface* fGraphicsCard; variable