Searched refs:fGamePortS (Results 1 – 2 of 2) sorted by relevance
67 BStringView* fGamePortS; variable
77 fGamePortS = new BStringView(BRect(15, 5, 160, 25), "gpString", in JoyWin()79 fGamePortS->SetFont(be_bold_font); in JoyWin()102 box->AddChild(fGamePortS); in JoyWin()