Searched refs:fFrameSize (Results 1 – 14 of 14) sorted by relevance
46 fFrameSize(0), in BTrackReader()67 fFrameSize = fFormat.channel_count * (fFormat.format & media_raw_audio_format::B_AUDIO_SIZE_MASK); in BTrackReader()74 fFrameSize(0), in BTrackReader()128 fFrameSize = fFormat.channel_count * (fFormat.format & media_raw_audio_format::B_AUDIO_SIZE_MASK); in BTrackReader()209 return fFrameSize; in FrameSize()219 int32 bytes_to_read = frame_count * fFrameSize; in ReadFrames()238 fBufferUsedSize = outFrameCount * fFrameSize; in ReadFrames()
38 int32 fFrameSize;
75 int fFrameSize; member in RawDecoderChunkProvider1089 fFrameSize = frame_size; in RawDecoderChunkProvider()1110 *chunkSize = frames * fFrameSize; in GetNextChunk()
71 fFrameSize = get_sample_size(format->format) * format->channel_count; in GameProducer()243 int32 frames = int32(fBufferSize / fFrameSize); in Connect()373 size_t nSamples = fBufferSize / fFrameSize; in LateNoticeReceived()501 size_t nFrames = fBufferSize / fFrameSize; in HandleEvent()534 int64 frames = int64(fBufferSize / fFrameSize); in FillNextBuffer()
73 fFrameSize = get_sample_size(format->format) * format->channel_count; in GameSoundBuffer()484 fBufferSize = frames * fFrameSize; in SimpleSoundBuffer()507 size_t bytes = fFrameSize * frames; in FillBuffer()551 = new BBufferGroup(inBufferFrameCount * fFrameSize, inBufferCount); in StreamingSoundBuffer()567 size_t bytes = fFrameSize * frames; in FillBuffer()
66 size_t fFrameSize; variable
133 size_t fFrameSize; variable
376 fFrameSize = gsformat.channel_count * get_sample_size(gsformat.format); in Init()398 fBufferSize = frames * fFrameSize; in Load()
103 uint16 fFrameSize; variable
137 fFrameSize = maxFrameSize; in InitDevice()
48 fFrameSize(0), in ASIXDevice()320 *(uint32 *)buffer = fFrameSize; in Control()
171 fFrameSize = maxFrameSize; in InitDevice()
216 fFrameSize = maxFrameSize; in InitDevice()
100 size_t fFrameSize; variable