Searched refs:fFileSystems (Results 1 – 5 of 5) sorted by relevance
25 fFileSystems(NULL), in UserlandFS()34 delete fFileSystems; in ~UserlandFS()87 FileSystemLocker _(fFileSystems); in RegisterFileSystem()88 fileSystemInitializer = fFileSystems->Get(name); in RegisterFileSystem()96 status_t error = fFileSystems->Put(name, fileSystemInitializer); in RegisterFileSystem()129 return fFileSystems->Size(); in CountFileSystems()141 fFileSystems = new(nothrow) FileSystemMap; in _Init()142 if (!fFileSystems) in _Init()144 status_t error = fFileSystems->InitCheck(); in _Init()162 FileSystemLocker _(fFileSystems); in _UnregisterFileSystem()[all …]
55 FileSystemMap* fFileSystems; variable
23 KDebugFSMap& fileSystems = userlandFS->fFileSystems->GetUnsynchronizedMap(); in DebugUFS()
63 FileSystem* fs = fFileSystems.Head(); in ServerRebooted()75 fs = fFileSystems.GetNext(fs); in ServerRebooted()88 fFileSystems.Add(fs); in AddFileSystem()102 fFileSystems.Remove(fs); in RemoveFileSystem()148 FileSystem* fs = fFileSystems.Head(); in FileSystemMigrated()151 fs = fFileSystems.GetNext(fs); in FileSystemMigrated()333 FileSystem* current = fFileSystems.Head(); in CallbackRecall()339 current = fFileSystems.GetNext(current); in CallbackRecall()375 FileSystem* current = fFileSystems.Head(); in CallbackGetAttr()381 current = fFileSystems.GetNext(current); in CallbackGetAttr()[all …]
68 DoublyLinkedList<FileSystem> fFileSystems; variable