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Searched refs:fDirectories (Results 1 – 18 of 18) sorted by relevance

/haiku/src/apps/text_search/
H A DInitialIterator.cpp28 fDirectories(32), in InitialIterator()
39 if (!fCurrentDir || !fDirectories.AddItem(fCurrentDir)) { in InitialIterator()
49 for (int32 i = fDirectories.CountItems() - 1; i >= 0; i--) in ~InitialIterator()
50 delete (BDirectory*)fDirectories.ItemAt(i); in ~InitialIterator()
154 if (fDirectories.CountItems() == 1) in _GetNextEntry()
173 fDirectories.RemoveItem(fCurrentDir); in _GetSubEntry()
175 fCurrentDir = (BDirectory*)fDirectories.LastItem(); in _GetSubEntry()
188 if (dir == NULL || dir->InitCheck() != B_OK || !fDirectories.AddItem(dir)) { in _ExamineSubdir()
H A DInitialIterator.h54 BList fDirectories;
/haiku/src/kits/storage/
H A DAddOnMonitorHandler.cpp44 DirectoryList::iterator it = fDirectories.begin(); in ~AddOnMonitorHandler()
45 for (; it != fDirectories.end(); it++) { in ~AddOnMonitorHandler()
77 DirectoryList::iterator it = fDirectories.begin(); in AddDirectory()
78 for (; it != fDirectories.end(); it++) { in AddDirectory()
94 fDirectories.push_back(dirInfo); in AddDirectory()
231 DirectoryList::iterator diter = fDirectories.begin(); in EntryRemoved()
251 DirectoryList::iterator diter2 = fDirectories.begin(); in EntryRemoved()
266 for (diter++; diter != fDirectories.end(); diter++) { in EntryRemoved()
285 DirectoryList::iterator fromIter = fDirectories.begin(); in EntryMoved()
289 DirectoryList::iterator toIter = fDirectories.begin(); in EntryMoved()
[all …]
H A DMergedDirectory.cpp33 fDirectories(10, true), in BMergedDirectory()
51 fDirectories.MakeEmpty(true); in Init()
75 return fDirectories.AddItem(directory) ? B_OK : B_NO_MEMORY; in AddDirectory()
135 while (fDirectoryIndex < fDirectories.CountItems()) { in GetNextDirents()
136 int32 count = fDirectories.ItemAt(fDirectoryIndex)->GetNextDirents( in GetNextDirents()
183 for (int32 i = 0; BDirectory* directory = fDirectories.ItemAt(i); i++) in Rewind()
224 int32 directoryCount = fDirectories.CountItems(); in _FindBestEntry()
226 BEntry entry(fDirectories.ItemAt(i), bestEntry.name); in _FindBestEntry()
/haiku/src/build/libbe/storage/
H A DMergedDirectory.cpp32 fDirectories(10, true), in BMergedDirectory()
50 fDirectories.MakeEmpty(true); in Init()
74 return fDirectories.AddItem(directory) ? B_OK : B_NO_MEMORY; in AddDirectory()
123 = entry.SetTo(fDirectories.ItemAt(fDirectoryIndex), dirEntry->d_name); in GetNextRef()
138 while (fDirectoryIndex < fDirectories.CountItems()) { in GetNextDirents()
139 int32 count = fDirectories.ItemAt(fDirectoryIndex)->GetNextDirents( in GetNextDirents()
190 for (int32 i = 0; BDirectory* directory = fDirectories.ItemAt(i); i++) in Rewind()
226 if (BEntry(fDirectories.ItemAt(fDirectoryIndex), name).GetRef(&bestEntry) in _IsBestEntry()
231 int32 directoryCount = fDirectories.CountItems(); in _IsBestEntry()
233 BEntry entry(fDirectories.ItemAt(i), name); in _IsBestEntry()
/haiku/src/kits/debugger/dwarf/
H A DCompilationUnit.cpp38 fDirectories(10, true), in CompilationUnit()
83 || !fDirectories.AddItem(directoryString)) { in AddDirectory()
95 return fDirectories.CountItems(); in CountDirectories()
102 BString* directory = fDirectories.ItemAt(index); in DirectoryAt()
H A DCompilationUnit.h65 DirectoryList fDirectories; variable
/haiku/headers/private/storage/mime/
H A DDatabaseLocation.h31 { return fDirectories; } in Directories()
33 { return fDirectories.StringAt(0); } in WritableDirectory()
110 BStringList fDirectories;
/haiku/src/servers/app/font/
H A DGlobalFontManager.cpp104 fDirectories(10, true), in GlobalFontManager()
691 for (int32 i = fDirectories.CountItems(); i-- > 0;) { in _ScanFonts()
692 font_directory* directory = fDirectories.ItemAt(i); in _ScanFonts()
761 for (int32 i = fDirectories.CountItems(); i-- > 0;) { in _FindDirectory()
762 font_directory* directory = fDirectories.ItemAt(i); in _FindDirectory()
778 fDirectories.RemoveItem(directory, false); in _RemoveDirectory()
846 fDirectories.AddItem(directory); in _AddPath()
H A DGlobalFontManager.h111 DirectoryList fDirectories; variable
/haiku/headers/private/storage/
H A DMergedDirectory.h65 DirectoryList fDirectories;
H A DAddOnMonitorHandler.h120 DirectoryList fDirectories;
/haiku/headers/build/private/storage/
H A DMergedDirectory.h65 DirectoryList fDirectories;
/haiku/src/apps/deskbar/
H A DResourceSet.cpp479 fDirectories.DoForEach(FreePathFunc); in ~TResourceSet()
480 fDirectories.MakeEmpty(); in ~TResourceSet()
518 err = fDirectories.AddItem(path) ? B_OK : B_ERROR; in AddDirectory()
733 for (int32 i = fDirectories.CountItems() - 1; i >= 0; i--) { in LoadResource()
734 BPath* dir = (BPath*)fDirectories.ItemAt(i); in LoadResource()
H A DResourceSet.h114 BList fDirectories; // containing BPath objects. variable
/haiku/src/kits/storage/mime/
H A DDatabaseLocation.cpp39 fDirectories() in DatabaseLocation()
52 return !directory.IsEmpty() && fDirectories.Add(directory); in AddDirectory()
743 BString path = fDirectories.StringAt(index); in _TypeToFilename()
751 int32 count = fDirectories.CountStrings(); in _OpenType()
/haiku/src/kits/translation/
H A DTranslatorRosterPrivate.h113 NodeRefList fDirectories; variable
H A DTranslatorRoster.cpp445 fDirectories.push_back(nodeRef); in AddPath()
1051 NodeRefList::const_iterator iterator = fDirectories.begin(); in _CompareTranslatorDirectoryPriority()
1053 while (iterator != fDirectories.end()) { in _CompareTranslatorDirectoryPriority()
1069 NodeRefList::const_iterator iterator = fDirectories.begin(); in _IsKnownDirectory()
1071 while (iterator != fDirectories.end()) { in _IsKnownDirectory()