/haiku/src/apps/text_search/ |
H A D | InitialIterator.cpp | 28 fDirectories(32), in InitialIterator() 39 if (!fCurrentDir || !fDirectories.AddItem(fCurrentDir)) { in InitialIterator() 49 for (int32 i = fDirectories.CountItems() - 1; i >= 0; i--) in ~InitialIterator() 50 delete (BDirectory*)fDirectories.ItemAt(i); in ~InitialIterator() 154 if (fDirectories.CountItems() == 1) in _GetNextEntry() 173 fDirectories.RemoveItem(fCurrentDir); in _GetSubEntry() 175 fCurrentDir = (BDirectory*)fDirectories.LastItem(); in _GetSubEntry() 188 if (dir == NULL || dir->InitCheck() != B_OK || !fDirectories.AddItem(dir)) { in _ExamineSubdir()
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H A D | InitialIterator.h | 54 BList fDirectories;
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/haiku/src/kits/storage/ |
H A D | AddOnMonitorHandler.cpp | 44 DirectoryList::iterator it = fDirectories.begin(); in ~AddOnMonitorHandler() 45 for (; it != fDirectories.end(); it++) { in ~AddOnMonitorHandler() 77 DirectoryList::iterator it = fDirectories.begin(); in AddDirectory() 78 for (; it != fDirectories.end(); it++) { in AddDirectory() 94 fDirectories.push_back(dirInfo); in AddDirectory() 231 DirectoryList::iterator diter = fDirectories.begin(); in EntryRemoved() 251 DirectoryList::iterator diter2 = fDirectories.begin(); in EntryRemoved() 266 for (diter++; diter != fDirectories.end(); diter++) { in EntryRemoved() 285 DirectoryList::iterator fromIter = fDirectories.begin(); in EntryMoved() 289 DirectoryList::iterator toIter = fDirectories.begin(); in EntryMoved() [all …]
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H A D | MergedDirectory.cpp | 33 fDirectories(10, true), in BMergedDirectory() 51 fDirectories.MakeEmpty(true); in Init() 75 return fDirectories.AddItem(directory) ? B_OK : B_NO_MEMORY; in AddDirectory() 135 while (fDirectoryIndex < fDirectories.CountItems()) { in GetNextDirents() 136 int32 count = fDirectories.ItemAt(fDirectoryIndex)->GetNextDirents( in GetNextDirents() 183 for (int32 i = 0; BDirectory* directory = fDirectories.ItemAt(i); i++) in Rewind() 224 int32 directoryCount = fDirectories.CountItems(); in _FindBestEntry() 226 BEntry entry(fDirectories.ItemAt(i), bestEntry.name); in _FindBestEntry()
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/haiku/src/build/libbe/storage/ |
H A D | MergedDirectory.cpp | 32 fDirectories(10, true), in BMergedDirectory() 50 fDirectories.MakeEmpty(true); in Init() 74 return fDirectories.AddItem(directory) ? B_OK : B_NO_MEMORY; in AddDirectory() 123 = entry.SetTo(fDirectories.ItemAt(fDirectoryIndex), dirEntry->d_name); in GetNextRef() 138 while (fDirectoryIndex < fDirectories.CountItems()) { in GetNextDirents() 139 int32 count = fDirectories.ItemAt(fDirectoryIndex)->GetNextDirents( in GetNextDirents() 190 for (int32 i = 0; BDirectory* directory = fDirectories.ItemAt(i); i++) in Rewind() 226 if (BEntry(fDirectories.ItemAt(fDirectoryIndex), name).GetRef(&bestEntry) in _IsBestEntry() 231 int32 directoryCount = fDirectories.CountItems(); in _IsBestEntry() 233 BEntry entry(fDirectories.ItemAt(i), name); in _IsBestEntry()
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/haiku/src/kits/debugger/dwarf/ |
H A D | CompilationUnit.cpp | 38 fDirectories(10, true), in CompilationUnit() 83 || !fDirectories.AddItem(directoryString)) { in AddDirectory() 95 return fDirectories.CountItems(); in CountDirectories() 102 BString* directory = fDirectories.ItemAt(index); in DirectoryAt()
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H A D | CompilationUnit.h | 65 DirectoryList fDirectories; variable
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/haiku/headers/private/storage/mime/ |
H A D | DatabaseLocation.h | 31 { return fDirectories; } in Directories() 33 { return fDirectories.StringAt(0); } in WritableDirectory() 110 BStringList fDirectories;
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/haiku/src/servers/app/font/ |
H A D | GlobalFontManager.cpp | 104 fDirectories(10, true), in GlobalFontManager() 691 for (int32 i = fDirectories.CountItems(); i-- > 0;) { in _ScanFonts() 692 font_directory* directory = fDirectories.ItemAt(i); in _ScanFonts() 761 for (int32 i = fDirectories.CountItems(); i-- > 0;) { in _FindDirectory() 762 font_directory* directory = fDirectories.ItemAt(i); in _FindDirectory() 778 fDirectories.RemoveItem(directory, false); in _RemoveDirectory() 846 fDirectories.AddItem(directory); in _AddPath()
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H A D | GlobalFontManager.h | 111 DirectoryList fDirectories; variable
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/haiku/headers/private/storage/ |
H A D | MergedDirectory.h | 65 DirectoryList fDirectories;
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H A D | AddOnMonitorHandler.h | 120 DirectoryList fDirectories;
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/haiku/headers/build/private/storage/ |
H A D | MergedDirectory.h | 65 DirectoryList fDirectories;
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/haiku/src/apps/deskbar/ |
H A D | ResourceSet.cpp | 479 fDirectories.DoForEach(FreePathFunc); in ~TResourceSet() 480 fDirectories.MakeEmpty(); in ~TResourceSet() 518 err = fDirectories.AddItem(path) ? B_OK : B_ERROR; in AddDirectory() 733 for (int32 i = fDirectories.CountItems() - 1; i >= 0; i--) { in LoadResource() 734 BPath* dir = (BPath*)fDirectories.ItemAt(i); in LoadResource()
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H A D | ResourceSet.h | 114 BList fDirectories; // containing BPath objects. variable
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/haiku/src/kits/storage/mime/ |
H A D | DatabaseLocation.cpp | 39 fDirectories() in DatabaseLocation() 52 return !directory.IsEmpty() && fDirectories.Add(directory); in AddDirectory() 743 BString path = fDirectories.StringAt(index); in _TypeToFilename() 751 int32 count = fDirectories.CountStrings(); in _OpenType()
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/haiku/src/kits/translation/ |
H A D | TranslatorRosterPrivate.h | 113 NodeRefList fDirectories; variable
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H A D | TranslatorRoster.cpp | 445 fDirectories.push_back(nodeRef); in AddPath() 1051 NodeRefList::const_iterator iterator = fDirectories.begin(); in _CompareTranslatorDirectoryPriority() 1053 while (iterator != fDirectories.end()) { in _CompareTranslatorDirectoryPriority() 1069 NodeRefList::const_iterator iterator = fDirectories.begin(); in _IsKnownDirectory() 1071 while (iterator != fDirectories.end()) { in _IsKnownDirectory()
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