Searched refs:fDeltaSumX (Results 1 – 2 of 2) sorted by relevance
140 fDeltaSumX = 0; in _GetRawMovement()142 fDeltaSumX += diff; in _GetRawMovement()160 xDelta = fDeltaSumX / translation; in _GetRawMovement()163 fDeltaSumX = 0.0; in _GetRawMovement()166 fDeltaSumX = 0.0; in _GetRawMovement()
47 float fDeltaSumX; variable