Searched refs:fDefaultPartition (Results 1 – 2 of 2) sorted by relevance
126 fDefaultPartition->Menu()->SetTargetForItems(this); in AttachedToWindow()182 fDefaultPartition = new BMenuField(rect, "partitions", in _BuildUI()185 float divider = be_plain_font->StringWidth(fDefaultPartition->Label()) + 3; in _BuildUI()186 fDefaultPartition->SetDivider(divider); in _BuildUI()187 AddChild(fDefaultPartition); in _BuildUI()188 fDefaultPartition->ResizeToPreferred(); in _BuildUI()191 rect.top = fDefaultPartition->Frame().bottom + kTextDistance; in _BuildUI()267 float left = fDefaultPartition->Frame().left; in _Layout()270 fDefaultPartition->MoveTo(left, top); in _Layout()271 top = fDefaultPartition->Frame().bottom + kTextDistance; in _Layout()
42 BMenuField* fDefaultPartition; variable