Searched refs:fDebugEventListener (Results 1 – 2 of 2) sorted by relevance
233 fDebugEventListener(-1), in TeamDebugger()264 if (fDebugEventListener >= 0) in ~TeamDebugger()265 wait_for_thread(fDebugEventListener, NULL); in ~TeamDebugger()516 fDebugEventListener = spawn_thread(_DebugEventListenerEntry, buffer, in Init()518 if (fDebugEventListener < 0) in Init()519 return fDebugEventListener; in Init()521 resume_thread(fDebugEventListener); in Init()
278 thread_id fDebugEventListener; variable