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Searched refs:fDebugEventListener (Results 1 – 2 of 2) sorted by relevance

/haiku/src/kits/debugger/controllers/
H A DTeamDebugger.cpp233 fDebugEventListener(-1), in TeamDebugger()
264 if (fDebugEventListener >= 0) in ~TeamDebugger()
265 wait_for_thread(fDebugEventListener, NULL); in ~TeamDebugger()
516 fDebugEventListener = spawn_thread(_DebugEventListenerEntry, buffer, in Init()
518 if (fDebugEventListener < 0) in Init()
519 return fDebugEventListener; in Init()
521 resume_thread(fDebugEventListener); in Init()
/haiku/headers/private/debugger/controllers/
H A DTeamDebugger.h278 thread_id fDebugEventListener; variable