Searched refs:fDebugChunkSize (Results 1 – 2 of 2) sorted by relevance
73 fDebugChunkSize = 128; in PhysicalMemoryAllocator()75 roundedSize += sizeof(fDebugUseMap) * 8 * fDebugChunkSize; in PhysicalMemoryAllocator()122 if (size > fDebugChunkSize) { in Allocate()125 size, fDebugChunkSize); in Allocate()134 + i * fDebugChunkSize); in Allocate()136 + i * fDebugChunkSize); in Allocate()233 - fDebugBase) / fDebugChunkSize; in Deallocate()
63 uint32 fDebugChunkSize; variable