Searched refs:fCursorY (Results 1 – 3 of 3) sorted by relevance
/haiku/src/system/boot/platform/generic/ |
H A D | video_text_console.cpp | 35 int32 fCursorX, fCursorY; member in VideoTextConsole 72 if (fCursorY == (fScreenHeight - 1)) { in WriteAt() 76 gFrameBufferConsoleModule.fill_glyph(0, fCursorY, fScreenWidth, in WriteAt() 79 fCursorY++; in WriteAt() 89 gFrameBufferConsoleModule.put_glyph(fCursorX, fCursorY, c, fColor); in WriteAt() 123 fCursorY = y; in SetCursor() 134 gFrameBufferConsoleModule.move_cursor(fCursorX, fCursorY); in SetCursorVisible()
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/haiku/src/tests/apps/miniterminal/ |
H A D | ViewBuffer.cpp | 50 fCursorY(-1) in ViewBuffer() 223 DrawCursor(fCursorX, fCursorY); in Draw() 247 DrawCursor(fCursorX, fCursorY); in MoveCursor() 251 fCursorY = y; in MoveCursor() 332 fCursorY = -1; in Clear()
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H A D | ViewBuffer.h | 45 int32 fCursorY; variable
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