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Searched refs:fCursorY (Results 1 – 3 of 3) sorted by relevance

/haiku/src/system/boot/platform/generic/
H A Dvideo_text_console.cpp35 int32 fCursorX, fCursorY; member in VideoTextConsole
72 if (fCursorY == (fScreenHeight - 1)) { in WriteAt()
76 gFrameBufferConsoleModule.fill_glyph(0, fCursorY, fScreenWidth, in WriteAt()
79 fCursorY++; in WriteAt()
89 gFrameBufferConsoleModule.put_glyph(fCursorX, fCursorY, c, fColor); in WriteAt()
123 fCursorY = y; in SetCursor()
134 gFrameBufferConsoleModule.move_cursor(fCursorX, fCursorY); in SetCursorVisible()
/haiku/src/tests/apps/miniterminal/
H A DViewBuffer.cpp50 fCursorY(-1) in ViewBuffer()
223 DrawCursor(fCursorX, fCursorY); in Draw()
247 DrawCursor(fCursorX, fCursorY); in MoveCursor()
251 fCursorY = y; in MoveCursor()
332 fCursorY = -1; in Clear()
H A DViewBuffer.h45 int32 fCursorY; variable