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Searched refs:fCurrentDecor (Results 1 – 4 of 4) sorted by relevance

/haiku/src/servers/app/decorator/
H A DDecorManager.cpp113 fCurrentDecor(&fDefaultDecor), in DecorManager()
133 if (!fCurrentDecor) { in AllocateDecorator()
150 return fCurrentDecor->AllocateDecorator(window->Desktop(), in AllocateDecorator()
159 if (!fCurrentDecor) { in AllocateWindowBehaviour()
165 return fCurrentDecor->AllocateWindowBehaviour(window); in AllocateWindowBehaviour()
229 return fCurrentDecor->GetDesktopListeners(); in GetDesktopListeners()
248 DecorAddOn* oldDecor = fCurrentDecor; in SetDecorator()
251 image_id oldImage = fCurrentDecor->ImageID(); in SetDecorator()
253 fCurrentDecor = newDecor; in SetDecorator()
270 fCurrentDecor = oldDecor; in SetDecorator()
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H A DDecorManager.h89 DecorAddOn* fCurrentDecor; variable
/haiku/src/preferences/appearance/
H A DLookAndFeelSettingsView.cpp81 fCurrentDecor(NULL), in LookAndFeelSettingsView()
86 fCurrentDecor = fDecorUtility.CurrentDecorator()->ShortcutName(); in LookAndFeelSettingsView()
87 fSavedDecor = fCurrentDecor; in LookAndFeelSettingsView()
199 DecorInfo* decor = fDecorUtility.FindDecorator(fCurrentDecor); in MessageReceived()
294 fCurrentDecor = fDecorUtility.CurrentDecorator()->ShortcutName(); in _SetDecor()
322 if (decor->ShortcutName() == fCurrentDecor) in _BuildDecorMenu()
435 return fCurrentDecor != fDecorUtility.DefaultDecorator()->ShortcutName() in IsDefaultable()
453 return fCurrentDecor != fSavedDecor in IsRevertable()
H A DLookAndFeelSettingsView.h68 BString fCurrentDecor; variable