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Searched refs:fCurPoint (Results 1 – 4 of 4) sorted by relevance

/haiku/src/tests/add-ons/print/pdf/linepathbuilder/
H A DPathView.cpp49 fCurPoint = -1; in PathView()
96 fCurPoint = fPath.CountPoints(); in MouseDown()
103 if (e < d) { fCurPoint = i; d = e; } in MouseDown()
105 fPath.AtPut(fCurPoint, point); in MouseDown()
111 if (fCurPoint != -1) { in MouseMoved()
112 fPath.AtPut(fCurPoint, point); in MouseMoved()
118 fCurPoint = -1; in MouseUp()
H A DPathView.h13 int fCurPoint; variable
/haiku/src/tests/add-ons/print/pdf/bezierbounds/
H A DBBView.cpp9 fCurPoint = -1; in BBView()
63 fCurPoint = fPath.CountPoints(); in MouseDown()
70 if (e < d) { fCurPoint = i; d = e; } in MouseDown()
72 fPath.AtPut(fCurPoint, point); in MouseDown()
78 if (fCurPoint != -1) { in MouseMoved()
79 fPath.AtPut(fCurPoint, point); in MouseMoved()
85 fCurPoint = -1; in MouseUp()
H A DBBView.h13 int fCurPoint; variable