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Searched refs:fConditionInput (Results 1 – 2 of 2) sorted by relevance

/haiku/src/apps/debugger/user_interface/gui/utility_windows/
H A DBreakpointEditWindow.cpp76 fConditionInput->SetEnabled(false); in MessageReceived()
79 fConditionInput->SetEnabled(true); in MessageReceived()
85 fTargetBreakpoint, fConditionInput->Text()); in MessageReceived()
115 fConditionInput = new BTextControl(NULL, NULL, NULL); in _Init()
116 BLayoutItem* textLayoutItem = fConditionInput->CreateTextViewLayoutItem(); in _Init()
139 fConditionInput->SetText(fTargetBreakpoint->Condition()); in _Init()
142 fConditionInput->SetEnabled(false); in _Init()
H A DBreakpointEditWindow.h52 BTextControl* fConditionInput; variable