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Searched refs:fClipHandler (Results 1 – 2 of 2) sorted by relevance

/haiku/src/kits/app/
H A DClipboard.cpp46 && reply.FindMessenger("messenger", &fClipHandler) == B_OK) { in BClipboard()
50 && fClipHandler.SendMessage(&handlerMessage, &handlerReply) == B_OK) in BClipboard()
104 && fClipHandler.SendMessage(&message, &reply) == B_OK in SystemCount()
121 && fClipHandler.SendMessage(&message, &reply) == B_OK) { in StartWatching()
139 && fClipHandler.SendMessage(&message, &reply) == B_OK) { in StopWatching()
210 status = fClipHandler.SendMessage(&message, &reply); in Commit()
293 && fClipHandler.SendMessage(&message, &reply, 10000000, 10000000) == B_OK in _DownloadFromSystem()
/haiku/headers/os/app/
H A DClipboard.h63 BMessenger fClipHandler; variable