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Searched refs:fCapabilityColumn (Results 1 – 2 of 2) sorted by relevance

/haiku/src/tests/kits/opengl/glinfo/
H A DCapabilitiesView.cpp40 fCapabilityColumn = new BStringColumn(B_TRANSLATE("Capability"), in CapabilitiesView()
43 fCapabilitiesList->AddColumn(fCapabilityColumn, 0); in CapabilitiesView()
45 fCapabilitiesList->SetSortColumn(fCapabilityColumn, true, true); in CapabilitiesView()
H A DCapabilitiesView.h26 BStringColumn* fCapabilityColumn; variable