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Searched refs:fCameraInvert (Results 1 – 2 of 2) sorted by relevance

/haiku/src/tests/kits/game/chart/
H A DChartWindow.cpp446 fCameraInvert = fCamera.Transpose(); in ChartWindow()
2429 fCameraInvert = fCamera.Transpose(); in CameraAnimation()
2533 fCameraInvert = fCamera.Transpose(); in CameraAnimation()
2626 x = fCameraInvert.m[0][0]*pt.x + fCameraInvert.m[1][0]*pt.y + fCameraInvert.m[2][0]*pt.z; in FollowTarget()
2627 y = fCameraInvert.m[0][1]*pt.x + fCameraInvert.m[1][1]*pt.y + fCameraInvert.m[2][1]*pt.z; in FollowTarget()
2628 z = fCameraInvert.m[0][2]*pt.x + fCameraInvert.m[1][2]*pt.y + fCameraInvert.m[2][2]*pt.z; in FollowTarget()
2764 memcpy(fGeometry.m, fCameraInvert.m, sizeof(float)*9); in SyncGeo()
H A DChartWindow.h388 TMatrix fCameraInvert; variable