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Searched refs:fButtonsState (Results 1 – 4 of 4) sorted by relevance

/haiku/src/add-ons/input_server/devices/mouse/
H A Dmovement_maker.cpp338 if (movement->buttons != 0 && fButtonsState == 0) { in _UpdateButtons()
350 fButtonsState = movement->buttons; in _UpdateButtons()
473 if (fButtonsState != 0) in _CheckScrollingToMovement()
519 fButtonsState = movement->buttons; in _CheckScrollingToMovement()
H A Dmovement_maker.h100 uint32 fButtonsState; variable
/haiku/src/add-ons/input_server/devices/serial_mouse/
H A DSerialMouse.h43 uint8 fButtonsState; variable
H A DSerialMouse.cpp77 fButtonsState(0) in SerialMouse()
475 if (mm->buttons ^ fButtonsState) in DumpData()