Searched refs:fButtonCount (Results 1 – 3 of 3) sorted by relevance
34 fButtonCount(0), in JoystickProtocolHandler()56 ++fButtonCount * sizeof(HIDReportItem *)); in JoystickProtocolHandler()58 fButtonCount--; in JoystickProtocolHandler()63 fButtons[fButtonCount - 1] = item; in JoystickProtocolHandler()115 fButtonCount, fAxisCount, fHatCount); in JoystickProtocolHandler()399 for (uint32 i = 0; i < fButtonCount; i++) { in _Update()
51 uint32 fButtonCount; variable
73 int32 fButtonCount; member in AlertTestInfo92 fButtonCount = 0; in ~AlertTestInfo()110 if (btn < 0 || btn > 2 || btn > fButtonCount) { in SetButtonInfo()115 if (btn == fButtonCount && fButtonCount < 3) in SetButtonInfo()116 fButtonCount++; in SetButtonInfo()176 if (i >= fButtonCount) { in GuiInfoTest()194 if (i == fButtonCount - 1) { in GuiInfoTest()