Searched refs:fAudioMenu (Results 1 – 4 of 4) sorted by relevance
187 fAudioMenu = new BMenuField(NULL, B_TRANSLATE("Audio encoding:"), in MediaConverterWindow()235 .Add(fAudioMenu->CreateLabelLayoutItem(), 0, 1) in MediaConverterWindow()236 .Add(fAudioMenu->CreateMenuBarLayoutItem(), 1, 1) in MediaConverterWindow()567 BMenu* menu = fAudioMenu->Menu(); in BuildAudioVideoMenus()612 fAudioMenu->SetEnabled(fEnabled); in BuildAudioVideoMenus()621 fAudioMenu->SetEnabled(false); in BuildAudioVideoMenus()692 dynamic_cast<CodecMenuItem*>(fAudioMenu->Menu()->FindMarked()); in GetSelectedFormatInfo()836 fAudioMenu->SetEnabled(enabled); in SetEnabled()975 if (fAudioMenu != NULL) in _UpdateLabels()976 fAudioMenu->SetLabel(B_TRANSLATE("Audio encoding:")); in _UpdateLabels()
96 BMenuField* fAudioMenu; variable
141 BMenu* fAudioMenu; variable
1680 fAudioMenu->SetEnabled(fHasAudio); in _SetupWindow()1724 fAudioMenu = new BMenu(B_TRANSLATE("Audio")); in _CreateMenu()1735 fMenuBar->AddItem(fAudioMenu); in _CreateMenu()1788 fAudioMenu->AddItem(fAudioTrackMenu); in _CreateMenu()