Searched refs:fAttr (Results 1 – 6 of 6) sorted by relevance
/haiku/src/tests/apps/miniterminal/ |
H A D | Console.cpp | 40 fAttr = 0x0f; in ResetConsole() 87 fOutput->FillGlyph(0, fY, fColumns, 1, ' ', fAttr); in ScrollUp() 104 fOutput->FillGlyph(0, fY, fColumns, 1, ' ', fAttr); in ScrollDown() 154 fOutput->PutGlyph(fX, fY, ' ', fAttr); in Delete() 174 fOutput->FillGlyph(0, fY, fColumns, 1, ' ', fAttr); in EraseLine() 177 fOutput->FillGlyph(0, fY, fX + 1, 1, ' ', fAttr); in EraseLine() 180 fOutput->FillGlyph(fX, fY, fColumns - fX, 1, ' ', fAttr); in EraseLine() 193 fOutput->Clear(fAttr); in EraseScreen() 196 fOutput->FillGlyph(0, 0, fColumns, fY + 1, ' ', fAttr); in EraseScreen() 199 fOutput->FillGlyph(fY, 0, fColumns, fLines - fY, ' ', fAttr); in EraseScreen() [all …]
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H A D | Console.h | 75 uint8 fAttr; variable
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/haiku/src/apps/resedit/ |
H A D | ResourceData.cpp | 20 fAttr(false) in ResourceData() 33 fAttr(false) in ResourceData() 61 fAttr = data.fAttr; in operator =() 80 fAttr = false; in SetFromResource() 102 fAttr = true; in SetFromAttribute()
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H A D | ResourceData.h | 47 bool IsAttribute(void) const { return fAttr; } in IsAttribute() 48 void SetAttribute(const bool &value) { fAttr = value; } in SetAttribute() 58 bool fAttr; variable
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/haiku/src/kits/tracker/ |
H A D | AttributeStream.h | 216 fAttr(name, type, size), in AttrNode() 226 AttributeInfo fAttr; variable 359 AttributeInfo fAttr; 371 fAttr(name, attributeType, sizeof(Type)), in AttributeStreamConstValue() 386 return &fAttr; in Next() 411 if (strcmp(fAttr.Name(), name) == 0 && type == fAttr.Type()) in Find()
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H A D | AttributeStream.cpp | 459 if (strcmp(fAttributes.ItemAt(index)->fAttr.Name(), name) == 0 in Find() 460 && fAttributes.ItemAt(index)->fAttr.Type() == type) { in Find() 474 return index < 0 ? 0 : fAttributes.ItemAt(index)->fAttr.Size(); in Contains() 503 if (attrNode->fAttr.Size() > bufferSize) in Read() 506 memcpy(buffer, attrNode->fData, (size_t)attrNode->fAttr.Size()); in Read() 508 return attrNode->fAttr.Size(); in Read() 582 return &fAttributes.ItemAt(++fCurrentIndex)->fAttr; in Next() 600 (size_t)fAttributes.ItemAt(fCurrentIndex)->fAttr.Size()); in Fill()
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