Searched refs:fAllChannels (Results 1 – 2 of 2) sorted by relevance
328 fAllChannels = (buttons & B_SECONDARY_MOUSE_BUTTON) == 0; in MouseDown()330 if (fInitialValues != NULL && fAllChannels) { in MouseDown()339 if (fAllChannels) { in MouseDown()365 fAllChannels = false; in MouseDown()377 fAllChannels = false; in MouseUp()721 fAllChannels = false; in _InitData()734 if (!fAllChannels) { in _FinishChange()818 && (channel == fCurrentChannel || fAllChannels); in _DrawThumbs()881 if (fAllChannels) in _MouseMovedCommon()
124 bool fAllChannels; variable