Searched refs:fActiveThread (Results 1 – 4 of 4) sorted by relevance
207 fActiveThread(NULL), in TeamWindow()326 if (fActiveThread != NULL && fTraceUpdateRunner == NULL) { in DispatchMessage()335 fActiveThread->ID(), MSG_THREAD_RUN); in DispatchMessage()339 fActiveThread->ID(), MSG_THREAD_STEP_OVER); in DispatchMessage()344 fActiveThread->ID(), MSG_THREAD_STEP_OUT); in DispatchMessage()347 fActiveThread->ID(), MSG_THREAD_STEP_INTO); in DispatchMessage()651 if (fActiveThread != NULL && fTraceUpdateRunner == NULL) { in MessageReceived()652 fListener->ThreadActionRequested(fActiveThread->ID(), in MessageReceived()1371 if (thread == fActiveThread) in _SetActiveThread()1374 if (fActiveThread != NULL) in _SetActiveThread()[all …]
90 Thread* fActiveThread; variable
1421 ::Thread* activeThread = fSourceView->fActiveThread; in MouseDown()2067 fActiveThread(NULL), in SourceView()2121 fListener->ThreadActionRequested(fActiveThread, message->what, in MessageReceived()2215 if (stackTrace == fStackTrace && activeThread == fActiveThread) in SetStackTrace()2218 if (fActiveThread != NULL) in SetStackTrace()2219 fActiveThread->ReleaseReference(); in SetStackTrace()2221 fActiveThread = activeThread; in SetStackTrace()2223 if (fActiveThread != NULL) in SetStackTrace()2224 fActiveThread->AcquireReference(); in SetStackTrace()
221 ::Thread* fActiveThread;