Home
last modified time | relevance | path

Searched refs:fActiveThread (Results 1 – 4 of 4) sorted by relevance

/haiku/src/apps/debugger/user_interface/gui/team_window/
H A DTeamWindow.cpp207 fActiveThread(NULL), in TeamWindow()
326 if (fActiveThread != NULL && fTraceUpdateRunner == NULL) { in DispatchMessage()
335 fActiveThread->ID(), MSG_THREAD_RUN); in DispatchMessage()
339 fActiveThread->ID(), MSG_THREAD_STEP_OVER); in DispatchMessage()
344 fActiveThread->ID(), MSG_THREAD_STEP_OUT); in DispatchMessage()
347 fActiveThread->ID(), MSG_THREAD_STEP_INTO); in DispatchMessage()
651 if (fActiveThread != NULL && fTraceUpdateRunner == NULL) { in MessageReceived()
652 fListener->ThreadActionRequested(fActiveThread->ID(), in MessageReceived()
1371 if (thread == fActiveThread) in _SetActiveThread()
1374 if (fActiveThread != NULL) in _SetActiveThread()
[all …]
H A DSourceView.h90 Thread* fActiveThread; variable
H A DSourceView.cpp1421 ::Thread* activeThread = fSourceView->fActiveThread; in MouseDown()
2067 fActiveThread(NULL), in SourceView()
2121 fListener->ThreadActionRequested(fActiveThread, message->what, in MessageReceived()
2215 if (stackTrace == fStackTrace && activeThread == fActiveThread) in SetStackTrace()
2218 if (fActiveThread != NULL) in SetStackTrace()
2219 fActiveThread->ReleaseReference(); in SetStackTrace()
2221 fActiveThread = activeThread; in SetStackTrace()
2223 if (fActiveThread != NULL) in SetStackTrace()
2224 fActiveThread->AcquireReference(); in SetStackTrace()
H A DTeamWindow.h221 ::Thread* fActiveThread;