Searched refs:fActiveSourceCode (Results 1 – 2 of 2) sorted by relevance
214 fActiveSourceCode(NULL), in TeamWindow()1637 if (sourceCode == fActiveSourceCode) { in _SetActiveSourceCode()1642 if (fActiveSourceCode != NULL) in _SetActiveSourceCode()1643 fActiveSourceCode->ReleaseReference(); in _SetActiveSourceCode()1645 fActiveSourceCode = sourceCode; in _SetActiveSourceCode()1647 if (fActiveSourceCode != NULL) in _SetActiveSourceCode()1648 fActiveSourceCode->AcquireReference(); in _SetActiveSourceCode()1650 fSourceView->SetSourceCode(fActiveSourceCode); in _SetActiveSourceCode()1721 if (fActiveSourceCode != NULL) { in _UpdateSourcePathState()1732 && fActiveSourceCode->GetSourceFile() == NULL in _UpdateSourcePathState()[all …]
229 SourceCode* fActiveSourceCode; variable