Home
last modified time | relevance | path

Searched refs:fActiveSourceCode (Results 1 – 2 of 2) sorted by relevance

/haiku/src/apps/debugger/user_interface/gui/team_window/
H A DTeamWindow.cpp214 fActiveSourceCode(NULL), in TeamWindow()
1637 if (sourceCode == fActiveSourceCode) { in _SetActiveSourceCode()
1642 if (fActiveSourceCode != NULL) in _SetActiveSourceCode()
1643 fActiveSourceCode->ReleaseReference(); in _SetActiveSourceCode()
1645 fActiveSourceCode = sourceCode; in _SetActiveSourceCode()
1647 if (fActiveSourceCode != NULL) in _SetActiveSourceCode()
1648 fActiveSourceCode->AcquireReference(); in _SetActiveSourceCode()
1650 fSourceView->SetSourceCode(fActiveSourceCode); in _SetActiveSourceCode()
1721 if (fActiveSourceCode != NULL) { in _UpdateSourcePathState()
1732 && fActiveSourceCode->GetSourceFile() == NULL in _UpdateSourcePathState()
[all …]
H A DTeamWindow.h229 SourceCode* fActiveSourceCode; variable